Video Games Are For Girls Too

Their is a common  miss conception that video games are for boys even though girls make up about 47% of the market. The following video perfectly shows how marketing for games created the myth that games are for boys only. #AllGamersMatter


Glass Cannon – Alpha Build

Do you like games like Super Smash Brothers? Do you like games made by Indie developers that don’t suck? Then download Glass Cannon, currently in Alpha, and be amazed. Please support my friends at RHO Interactive and enjoy their work.

Download Link

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Omaha Game Developers Association


Above is a intro video that was made for a panel I was on at Nebraskon 2016.  If you happen to be in the Omaha area of Nebraska and like video games, come out to one of our meetings. We meet up every second Thursday at 7pm at DoSpace. Our next meeting is this coming Thursday, January  12, and will have two members as our speakers. If you are interested and would like more information please follow us on social media.

OGDA Social Media Links






SSX 3-The Best Snowboarding Game

From 2000 to about 2008 Electronic Arts had a department called EA Sports Big. This section of EA made sports games that were over the top and bizarre. Primarily the games they made were just fun to play. Arguably the best of these crazy sports games was SSX3, a snowboarding  game with unrealistic tricks and a wonderful sound track. I played the shit out of this game and would gladly pay $60 for an HD remake. This game easily makes my Top 5 games of all time. But instead of making a super lengthy post on why this game is so great I will let TheRussianBadger do it for me.

Call of Duty: Infinite Warfare – Story Impressions

Story telling in video games is something that can either make or break a game. In some cases, there are games that are basically all story like visual novels. Or there are other games like Saints Row that are an excuse to shoot things. Then there are games that are in the middle that have a good story mixed with good game play.  For me, a good example of this is Star Wars: Knights of the Old Republic. It was set hundreds of years before any of the movies which allowed it creative freedom to set its self apart. Also it’s a Star Wars title which never hurts. But today we are going to talk about Call of Duty: Infinite Warfare’s story.

For a full disclosure the last Call of Duty I have played, from beginning to end, was Modern Warfare 3. So this will be what I took away from a story play through that I watched on YouTube.


One of the first things that I noticed was that Space John Snow, Kit Harington, comes off as a generic villain who is really evil. Which is fairly evident after the first mission when Admiral Salen Kotch, Space Jon Snow, captures the player. Admiral Kotch gives a monolog about how the player cares for his men wellbeing. Then goes and shoots one of his own men and tells the player that the players compassion is a weakness that won’t allow them to win. This was the set up to the rest of the game which is that not everyone is coming home alive.

In Infinite Wards’ defense this is something that is usually not talked about in First Person Shooters. Most FPS’s will have all the generic bad guys die while most, if not all, the friendly NPC’s live. The fact the Infinite Warfare acknowledges that tales of victory don’t always end with everyone living is nice. But the problem is that this game has not so subtle hints that people are going to die. When you play as the main protagonist Commander Nick Reyes he starts out as an idealist leader who believes that he can bring everyone home. In between the first two missions Reyes has very short conversations with two other characters about how being in charge means sending people to their deaths. Which is odd, since those same people end up dying. In fact, just about anyone who mentioned the perils of leading ended up dead.  I personally feel that if they didn’t try to foreshadow everyone’s death, the death scenes would have meant more.

Beside everyone dying, the overall tone of the story just reminded me of every Gundam series I have every watched. For the most part, the story of any Gundam series goes like this. People of Earth become able to colonize parts of outer space. The people of the space colonies become tired of living under the rule of Earth and want independence. Space colonies start a war with Earth and either try to destroy or take over Earth. The only difference with Infinite Warfare is the enemy sees Earth as weak and worth conquering. I personally find this type of plot just an excuse to have a large scale war. But I still find it enjoyable because the stories during the conflict are interesting, usually.  Though I would like it if this type of plot was fleshed out more. For example, the colonies were tired of following laws set by the people of Earth that only really make sense on Earth. Or they were being overly worked and most of the profits went back to Earth. I would just like something more to why one would go to war with a planet.

When it comes to the performances, I feel that no one just was going through the motions. It seemed that all of the voice actors really tried to give a good performance. The problem was that most of the characters were one dimensional and I didn’t find any of them that interesting. Except for Ethan who was a robot. The only character that felt like they had more than two emotions. Everyone else seemed to either be happy when no pew pew and mad when pew pew. Also I feel that he had the best death scene but they left his name off the memorial wall at the end.  Robot Lives Matter!

In conclusion I feel that, from a story stand point, Call of Duty: Infinite Warfare tries for a more emotional pull but falls short since the brands strength has always been solid shooting mechanics. But I do appreciate them trying even though even though it looks like its trying a bit too hard to be Halo at times.(The Raven drop ship looks like the Pelican from Halo.)

Grave Danger – Greenlight


Grave Danger is a 2D side scrolling adventure about solving puzzles with a unique group of heroes. Each character must pull their weight and traverse the world to safety. Run, jump, climb, float, shoot, and slice your way through puzzles involving teamwork and precision!

Alternate between each hero: Dante the cowboy, Elliot the wizard, and Malice the reaper. Use their different abilities to solve puzzles and make their way out of trouble. Manage your party and keep everyone alive. Nobody likes a dead teammate. Don’t leave your heroes unattended in a dangerous spot or they might get beat up!


Here is another shameless plug for a game made by some really talented people that I know. This time its JB Gaming and I would really appreciate it if my lovely readers would vote for them on Steam Greenlight. Every vote counts!

JB Gaming Twitter

Grave Danger Twitter

JB Gaming YouTube


Skyrim Special Edition – Just Mod It

Skyrim Special Edition has come out this past Thursday and according to steam reviews people have mixed feelings. From what I have seen their are two camps when it comes to impressions. One camp, the one I am in, is happy with the visual changes for the special edition. Then their is the other camp that is just so butt hurt. Some of the complaints are that it is very laggy, still buggy and not worth the money if you had to pay for it. Then their are the unhappy reviews from those who had to pay for it and are made that it lacks any new content. A good portion of these negative reviews feel that Bethesda basically ripped them off. To those people I say that they should have payed more attention.

According to a blog post on Bethesda’s site they listed out what was going to be in the special edition:

  • Mod support on consoles
  • Remastered art and effects
  • Volumetric lighting (“God Rays”)
  • Dynamic Depth of Field
  • Screen-space reflections
  • New snow and water shaders


Now tell me where it says that they  would add new content? All they really promised was a fresh coat of paint for their aging game and mods for consoles. So for those who are complaining about the lack of new content just need to stop. Now in regards to the fact that the game has performance issues should not be a surprise to anyone because that is what modders are for in Bethesda’s eyes. So any one who was really hoping for a solid game out of the box were a bit delusional. But that is not to say a remastered game should not work fine from the word go. But we are talking about Bethesda and as long as we keep buying they will keep releasing buggy games.

Personally, I feel the game looks greatly improved and has worked for me so far. The real test is when I mod the fuck out of my game. Though for those who are new to Skyrim modding you should go to Skyrim Gems and Skyrim Nexus for your modding needs. Also get the unofficial patches. They work wonders.